Reveal: How Magic: The Gathering's Avatar: The Last Airbender Set Reintroduces 2 Fan-Favorite Tribe-Focused Gameplay Features

MTG enthusiasts frequently enjoy tribe-based tactics — what player has not built a zombie deck before? — while this new Avatar: The Last Airbender crossover release is reintroducing 2 beloved mechanics that match perfectly to its setting.

Returning Tribe-Supporting Mechanics

One initial ability, named "Ally," first debuted with a Zendikar which gives boosts whenever additional creatures bearing this subtype come onto the field.

Alternatively, "Shrine" is an enchantment type which first appeared with Kamigawa. Although not exactly a creature tribal theme, these enchantments likewise gain power as a player owns additional Shrines in play.

A Comeback for Allies Mechanic

While Shrines have shown up sporadically across newer sets, the Ally subtype was seldom seen — but this ends with ATLA, in which the mechanic is central.

Aang has to recruit many allies on his journey to bring back peace across the world, so it's no more fitting method to represent this in a Magic expansion.

Exclusive Card Preview

After its first card announcement, here are a look at an Allies plus a Shrine card in the new ATLA set.

Teo, Spirited Glider: The Fan-Favorite Figure

Teo is one cherished supporting character from Avatar: The Last Airbender, a young man of the Earth Tribe who lived in the Northern Air Temple following his home was ruined in a disaster, an event that rendered him unable to walk.

Due to his father's expertise with engineering, Teo is able to fly in the air using his glider, even dares the Avatar to an aerial race.

The card Teo represents Teo's love of the skies along with the Earth Tribe's use on gliders through letting you draw and discard each time a player attacks with a flying creature, while also pumping your team via counters in the process.

The Temple Card: The Powerful Shrine Enchantment

Regarding his dwelling, this appears as a card named The Northern Air Temple, which drains an opponent's life when coming into play, depending on how many Shrine cards you control.

It also drains an additional life anytime another Shrine comes onto the field.

It looks like a strong card, given its cheap mana cost plus good ETB ability.

A major drawback of Shrine-based decks outside of EDH are that these cards are typically Legendary, however this card is great when paired with another Shrine, which deals damage to all opponents at the beginning of your turn.

A Welcome Crossover

At a time when crossover products have been garnering a lot of criticism by the community, an iconic franchise like Avatar: The Last Airbender could be exactly just what MTG needs.

Preview period is already here, with all cards set to be released November 21st.

Gregory Nelson
Gregory Nelson

A seasoned esports analyst and coach with over a decade of experience in competitive gaming strategies.